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Jordan Kutzer
@jk
Chatted with a game dev last night. They said, “when working on the business of a free to play game, it’s helpful to sometimes view yourselves at war with your players. They have your money in their pockets and you need to figure out a way to get them to give it to you.” Definitely a different framing.
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Sheldon Trotman
@sheldon
That sounds like a depressing way to think about something that’s supposed to be creating fun 😬
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Matthew Fox 🌐
@matthewfox
I mean sounds like solid game theory for someone who came up on RTS games Definitely sounds kinda cold outta context thoo
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𒂠_𒍣𒅀_𒊑
@m-j-r
ngl, that sounds like drug-dealing.
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Mika Kuusisto
@kuusisto
I’ve talked to many game devs, as I’m one myself, but I’ve never heard anyone have a toxic attitude like that. Almost everyone in this industry is in it because they are passionate about games. But I do agree that the fierce competition has made things more predatory. Players deserve better and Web3 enables it
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Beninem
@beninem
Sounds like a Gabe Leydon-ism
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Sophia Deng 🏴☠️
@sophy
Don’t love the framing, but I largely agree with them. In anything consumer, your product is fighting for attention against literally everything in a user’s life. It’s realistic to think this is a PvE scenario
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