Content pfp
Content
@
https://warpcast.com/~/channel/ted
0 reply
0 recast
0 reaction

ted (not lasso) pfp
ted (not lasso)
@ted
if you spend any amount of time playing around with consumer apps, you will recognize there are endless pseudocurrencies used to drive engagement and retention: coins in Duolingo, Reddit karma, TikTok gifts, robux in Roblox, gold bars in Candy Crush, bits in Twitch, stars on IG, etc. almost all of these can be bought with fiat. a few of these let you cash out as a user (e.g. creators can redeem tiktok gifts for or cash out robux via devex). and none of them natively allow peer-to-peer trading of their pseudocurrencies. and people love them and buy and spend them daily. 🤔
25 replies
25 recasts
261 reactions

Dan Romero pfp
Dan Romero
@dwr.eth
> and none of them natively allow peer-to-peer trading of their pseudocurrencies. regulatory is the primary blocker
2 replies
6 recasts
71 reactions

Steve pfp
Steve
@sdv.eth
The buyers are no different than the ol 90/9/1 social posting ratio. iirc it's like 1% of players account for over 50% of micro transaction volume. I think most game economies have avoided cash outs as it becomes a regulatory nightmare since luck based games edge toward gambling. Skill games like first person shooters tend to avoid pay to win as it ruins the experience for everyone, and instead focus on vanity cosmetic upgrades which have no secondary market since they're often unlimited in supply. MMORPGs like WoW and Diablo historically have had in game items exchanged for fiat secondary markets but I think they're usually against ToS and subject to banning if caught. All this to say that yes game economies do incite players but game studios are happy taking 100% of the cut, and players getting paid to play is a great misconception of why people play games (it turns into a job, ruins the fun)
5 replies
0 recast
35 reactions

Jacob pfp
Jacob
@jrf
it's time to rain warps
4 replies
0 recast
16 reactions

bradorbradley pfp
bradorbradley
@coinbrad.eth
Oh no my pseudocurrencies are expiring!
1 reply
0 recast
2 reactions

ng 🌝 pfp
ng 🌝
@iamng
In games pseudo coins are used to create fully controllable economies, i.e. fun to play ones. When you make open economy it usually stops being fun for 99% of participants, especially casual ones. Most people play Candy Crash on the way home after work, and want to relax and not get monetary benefit.
1 reply
0 recast
1 reaction

EM Ahmad.base.eth pfp
EM Ahmad.base.eth
@emahmad
We need to get back on warps and find some more use cases for them
1 reply
0 recast
0 reaction

PesoBoy pfp
PesoBoy
@pesoboy
Whole world about to realize this & I don’t think nobody bags heavy enough.
1 reply
0 recast
0 reaction

Kyle pfp
Kyle
@banta
Runescape gp as a 10 year old were the gateway drug
0 reply
0 recast
5 reactions

Alex Loukissas 🍉 pfp
Alex Loukissas 🍉
@futureartist
a kind of counter example: reward points on credit cards, you can transfer to loyalty points to airlines/hotels - with point-to-point deals between the bank and the merchant
0 reply
0 recast
1 reaction

Alex Loukissas 🍉 pfp
Alex Loukissas 🍉
@futureartist
prob the biggest one: starbucks balance
0 reply
0 recast
1 reaction

Joshua Fisher ⌐◨-◨ pfp
Joshua Fisher ⌐◨-◨
@joshuafisher.eth
Starbucks holds $1.9B in stored value on its app and gift cards. In 2021 alone, it recognized $164.5M in breakage—unused balances that become pure profit.
0 reply
0 recast
2 reactions

cody pfp
cody
@codyb.eth
this is true but I also think this is a feature for some of these apps, not a bug. once you make your token liquid, you open yourself to an entirely different kind of attention and speculation. this can be good or bad, it just needs to be considered and designed for.
0 reply
0 recast
2 reactions

Inceptionally 🎩   pfp
Inceptionally 🎩
@inceptionally
I am just waiting for an airline to put together a liquidity pool for airline miles. The trading fees alone might make them 10s of millions of $
0 reply
0 recast
0 reaction

Clayton Mooney pfp
Clayton Mooney
@mooneymillions
I told my Uncle about BTC in 2015, and he responded by sending me a pic of a CHUCK E CHEESE token. Then every time he saw me post about it, he’d send another pic, but with a different year on it. Pretty wild to see how many people associated the 2 more closely than I could imagine.
0 reply
0 recast
0 reaction

Andy pfp
Andy
@tankyroo
Well said!!!
0 reply
0 recast
0 reaction

Nikolai Yakovenko pfp
Nikolai Yakovenko
@nvy25
Yep. Trading coins among fellow users would be fun. Should be common. I guess massive multiplayer games had this, even 20 years ago. But didn’t make its way to iOS apps, basically.
0 reply
0 recast
0 reaction

Giuliano Giacaglia 🌲 pfp
Giuliano Giacaglia 🌲
@giu
Interesting!
0 reply
0 recast
0 reaction

CHRIS DOLINSKI pfp
CHRIS DOLINSKI
@1dolinski
Why do you think they don’t use tokens?
0 reply
0 recast
0 reaction

𒂭_𒂭 pfp
𒂭_𒂭
@m-j-r.eth
it's company scrip https://en.wikipedia.org/wiki/Scrip#Company_scrip the classic workaround is black market bartering. eventually I expect a "Very Important Vector" experience, where the issuer efficiently rewards the participants with heaped praise and a goodie bag of what they were going to spend pocket money on, anyway.
1 reply
0 recast
0 reaction