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ted (not lasso)
@ted
if you spend any amount of time playing around with consumer apps, you will recognize there are endless pseudocurrencies used to drive engagement and retention: coins in Duolingo, Reddit karma, TikTok gifts, robux in Roblox, gold bars in Candy Crush, bits in Twitch, stars on IG, etc. almost all of these can be bought with fiat. a few of these let you cash out as a user (e.g. creators can redeem tiktok gifts for or cash out robux via devex). and none of them natively allow peer-to-peer trading of their pseudocurrencies. and people love them and buy and spend them daily. 🤔
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ng 🌝
@iamng
In games pseudo coins are used to create fully controllable economies, i.e. fun to play ones. When you make open economy it usually stops being fun for 99% of participants, especially casual ones. Most people play Candy Crash on the way home after work, and want to relax and not get monetary benefit.
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ted (not lasso)
@ted
agree
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