Content pfp
Content
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Cameron Armstrong pfp
Cameron Armstrong
@cameron
Since it’s the topic du jour on the purple app… What’s the right balance between “ship and iterate” and “build something great first”?
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Cameron Armstrong pfp
Cameron Armstrong
@cameron
“Ship then iterate” is necessary, but not sufficient. It’s a tactical device to maximize the rate of change of learning. The entire point is to get good enough, fast enough, and in small enough chunks that by the time you actually do something important for users you’re capable of doing a good job…
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Jojo  pfp
Jojo
@callmejojo
i thought you would ask “goku or vegeta” 😡😡
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Sid pfp
Sid
@sidshekhar
https://warpcast.com/woj.eth/0x31b576ae
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links 🏴 pfp
links 🏴
@links
The balance is different for every context. The key is that you can’t build something great without feedback (unless you’re a genius or lucky, and even then it can’t last)
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Ese 🌳 pfp
Ese 🌳
@esss
A gym approach is the way to go imo, ship as much as you can without getting burned, the worse thing you can do when training is injuring yourself, because then even if you have the will to train you’re not going to be able to do so, so first getting the max amount of info about technical stuff, so you can train well
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Special Agent Royo  pfp
Special Agent Royo
@hadrien
Isn't entirely dependent on competition? different verticals can handle different levels of quality... In entertainment you can't ship embarrassing stuff... Even good won't cut it...
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Jason Goldberg Ⓜ️ 💜 pfp
Jason Goldberg Ⓜ️ 💜
@betashop.eth
Ship.
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Lauren McDonagh-Pereira  pfp
Lauren McDonagh-Pereira
@lampphotography
For this crowd? Ship and iterate. For normies that aren't as obsessed with this tech? Build something great first. 10 $DEGEN
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richie is foraging pfp
richie is foraging
@richie
it's a false dichotomy. we should build something great within the scope of our conviction about what actually solves the problem. but it's easy to delude ourselves into thinking something is needed vs just cool. build something small, but great. ship it, then iterate to get to the next threshold of conviction.
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Shashank  pfp
Shashank
@0xshash
for all startups it's almost always better to ship fast, be scrappy and iterate. some later stage or large tech companies however do tend to have a certain quality bar/ brand value at stake for shipping new products and it's a calculated tradeoff. same for certain deep tech/ hardware startups
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Gabriel Ayuso pfp
Gabriel Ayuso
@gabrielayuso.eth
The ability to ship and iterate is one of the main things that separates startups from big tech. It's best to get feedback from real users than research and focus groups. Hold of any big launch announcement until your product is good enough (not perfect). Then keep iterating with a larger cohort, etc.
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Les Greys pfp
Les Greys
@les
Balance hard. I just curious. Imbalance emerges, I remind self be nice to self, balance emerges, I go curious, imbalance emerges, I remind self be nice to self, balance emerges, I go.
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meguce pfp
meguce
@meguce
build-->feedback-->update-->feedback-->ship-->feedback-->update
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Fran pfp
Fran
@0x99fran
Ship QUALITY always. Ship features only as needed. You want feedback on your product not feedback on obvious bugs.
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Majid pfp
Majid
@0xmajidx0
We do not lead the team, that means there is no way for it, only the team members can speed up the team's movement with their efforts and responsibility.
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ash pfp
ash
@ashmoney.eth
You can show founders examples of what Airbnb or Twitter v1 looked like (terrible!) and they’d still want to build the perfect product before shipping. Building is fun. Shipping, getting feedback and iterating, not so much fun.
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Cashcore pfp
Cashcore
@cashcore
I guess the principle in software engineering in general also applies here. Try to find and implement an MVP (minimum viable product) first. That is, a prototype that can show the value proposition of the product. Then iterate based on the feedback on that MVP. Thanks for the intriguing question! Here is 1 $DEGEN
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