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July
@july
A few things I found fascinating reading through the UAP hearing doc (I skimmed Gold and Shellenbergerā€™s hearing docs ~400 pages) - UAPs are a real unexplained phenomena, we can say this w/o knowing what they are - first step is acknowledging this - vehicles have mass: they show up on visual spectrum, radar and infrared (they have a pretty big Radar Cross Section, they arenā€™t stealth) - vehicles are transmedium: seamlessly move through different mediums like water, air, space etc - show no signs of causing friction - vehicle has autonomous control: they react to the planes or other vehicles around it; they react based on whatā€™s going on around them, that means they have sensors, a control system, path planning etc - vehicles have non combustion engine propulsion: field propulsion of some sort, manipulating gravity etc are properties that this vehicle has shown to exhibit - vehicles move in super high G maneuvers https://oversight.house.gov/hearing/unidentified-anomalous-phenomena-exposing-the-truth/
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Thomas
@aviationdoctor.eth
The whole thing doesnā€™t sit well with me. If we accept the premise (that there are incontrovertible observational data of physical objects with mass performing intentional maneuvers that defy our understanding of gravity), then it necessarily makes the agnostic position (ā€œwe can say this w/o knowing who they areā€) rather untenable. Because again, if we accept that premise, then theyā€™re either alien craft or breakthrough human mil craft; there really isnā€™t any other physical phenomena that fit the data (such as meteorological events, weather balloons, sightings of Venus, etc). The alternative is to reject the premise, and question the data as either fabricated (e.g., psyop), erroneous (e.g., sensor artefacts), or misinterpreted (e.g., human error). So I think it boils down to: have we reached such a critical mass of independently-collected data that consistently cross-validate each other, and whose chain of custody is undisputable, that we must accept the premise? 1/n
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Thomas
@aviationdoctor.eth
I havenā€™t read the 400 pages yet, so Iā€™m happy to entertain that position for now (if anything, for the sake of the gedanken). But then we have to accept either the ā€œadvanced alienā€ or ā€œadvanced milā€ hypothesis. I canā€™t really think of any other explanation. If itā€™s alien, what doesnā€™t sit well with me is this: letā€™s assume a highly advanced civilization has mastered interstellar space travel and visits us. They have a choice: reveal themselves to us, or not. They havenā€™t formally chosen the former, but they also somehow seem to fail at doing the latter. It seems sensible that they would have the tech to remain completely unseen if they chose to (even we possess materials that are practically invisible to radar). It sounds unlikely that they would get unwillingly picked up by our primitive techā€¦ unless they didnā€™t care either way, of course, like we donā€™t care if chimps witness our planes flying above their heads. 2/n
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Thomas
@aviationdoctor.eth
Also, if itā€™s alien, I would expect the US government and many others to take this way more seriously and prioritize figuring it out ā€” because thereā€™s a very real chance that itā€™s either life-ending or life-saving for humanity (hardly any in-between). Any vastly superior alien species coming to our planet is either strip mining us to make paperclips or helping us cure cancer and halve our atmospheric CO2. Itā€™s hard to think theyā€™d travel light years just to mess with our heads through grainy photos and sensor data, and then just pack up and leave. 3/n
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Thomas
@aviationdoctor.eth
If itā€™s mil instead, then somebody (either the US, or China, but really I canā€™t think of anyone else on this list of suspects) possesses breakthrough tech and is testing it. Possible? Yes. Far-fetched? Yes, too, because weā€™re not merely taking about a faster jet engine here ā€” weā€™re talking about gravity-defying, physics-standard-model-breaking scientific leapfrogging. That such tech would have evolved over decades into working prototypes without as much as a Snowden-type leak or some other application outside of mil space is an assumption that makes William of Ockham sad. Fascinating stuff either way. I look forward to more discussions and counter-arguments, and to hopefully figuring things out over the next few years now that there is public attention on the matter. 4/n
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NicošŸ¦Š
@nicom
I really have fun in this kind of discussion, so let me jump in with this: I have another option for you (and I'm just half joking): these are console.log(). Let me explain. Some serious theories explored the idea of us living in a simulation. Let's take it for granted we are in a simulation, just for the sake of the thought experiment. 1/n
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@nicom
And they decided not to watch but have the ability to send some sort of probes to check what's happening. They would be able to have some sort of entry point in the simulation to debug. that's what i would do at least, make sure the simulation is fully autonomous and unbiased, but have the ability to look into it from time to time to understand how it evolved especially when unusual events happen. The probing would have to be done in a way that interfere the less possible with the simulation. 3/n
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@nicom
However, as any software, you can only do what the software does. You can't have an eye in the sky that looks at everything, this is not compatible with the simulated world, and if you want to be able to get data, the spy has to have probes working with the world physics, hence using light, sound, any radio wave,... 4/n
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NicošŸ¦Š
@nicom
As a dev, to make sure my debug probes are not generating any risk of disclosure of the world's simulation, I would build them to integrate with what the living things in the world think it's acceptable. Before humans, it was pretty easy, but this recent evolution in the sim make devs work harder. They were no longer able to drop a floating giant looking for things without drawing too much attention. It had to be more subtle while still keeping the ability to move anywhere in the sim. 5/n
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@nicom
That's where gravity is entering the game. If gravity was a force like others, we would know it, but it's not. gravity remains mainly a strange thing compared to other forces, or let's call them sim constraints. It's because gravity, in our sim world theory, contains a backdoor that allows debugging. And this property is a shield that prevents us to understand it so far. 6/n
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NicošŸ¦Š
@nicom
however it allows to drop objects in the sim that can float and move without gravity constraints. think of it as the Minecraft creative mode. Dropped things had ro become more subtle since humans evolved and the probes had to become more and more complex to be bale to observe while making sure any report about the probe remains something no one can really take seriously. 7/n
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@nicom
That's how we moved from angels and dragons to flying saucers and now high tech military vehicles. It has to be possible without being possible. So yes we have to make some effort to find the way to use these debug features and then we will also be able to build gravity free things. that's my contribution to this topic, thanks for reading. 8/8
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NicošŸ¦Š
@nicom
Also it explains quantum interaction, but that's another topic...
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