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Jordan Kutzer
@jk
Was stuck at 183K for months. We started charging for things in our free VR game and our comments were flooded with players asking “WHY CHARGE?!” We thought it’d be bad for the brand to talk about money. WRONG. Made the video explaining why VR games need to make money. Broke the logjam. We are growing again!
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Cameron Armstrong
@cameron
this is a really cool insight dude thanks for sharing this journey 🫡
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Adam
@adam-
Can you share the video you made talking about this? I've seen many businesses struggle with how to have this conversation, but as you mention, it's usually worse not to address it at all. I believe people value clarity above all, so talking about money up front removes friction and ambiguity.
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