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Dan Romero pfp
Dan Romero
@dwr.eth
Looking for input from current and potential frames developers 1. What's the most frustrating / confusing? 2. What's something you want to be able to do but can't? 3. What tutorial / video / doc page you wish existed? Also related: https://warpcast.com/dwr.eth/0x7a1785c9
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C O M P Ξ Z pfp
C O M P Ξ Z
@compez.eth
We’re eager to port web 2.0 and modern applications and tools for FC, but we’re facing significant challenges due to the lack of comprehensive documentation and publicly available APIs or SDKs. Unfortunately, all the examples and documentation are limited to the tools that FC developers know, and other developers have to learn their tools, which is not fun at all! Sdk or tutorials should be general and not specific to one or more tools that only you know. So I spend a lot of time porting the code to the language I know! 😑🫠 If we want significant growth, we must focus on a wide range of technologies. 🙏🏼🤍 I know it's still early, but it's better to put it on the schedule. ⚡️
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1dolinski pfp
1dolinski
@1dolinski
make frame available via script on any website.. if no farcaster data, can handle that
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greg pfp
greg
@gregfromstl
Access to the dev console! Would instantly 10x the development speed and experience Web playground would also be great (and probably a prerequisite for #1)
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Jacob pfp
Jacob
@jrf
want to be able to publish a cast below where the user accesses the frame, like w a composer action very useful to keep interactions together in the same thread and below the user who published the frame initially better for continued engagement
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David Hurley pfp
David Hurley
@hurls
Most frustrating/confusing thing so far has been understanding if a user is connected and what chain they are on. Shouldn't the frame handle this automatically? I thought it did at first but now handling cases where a user doesn't connect or they are on the wrong chain. I should add the overall developer experience is 1000x better than frames v1. Excited to build frames again.
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chuckstock pfp
chuckstock
@chuckstock
bias for games. but haptic feedback feels awesome in mini apps. would love an api for triggering different haptics. also an api to open the native share drawer for sharing deep links.
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dusan.framedl.eth pfp
dusan.framedl.eth
@ds8
i'd love a simple variant of auth based on app keys (essentially just signed context data i can verify against a hub), but i believe @deodad already knows that
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sekmet.base.eth 🔵🎩 pfp
sekmet.base.eth 🔵🎩
@sekmet
Hello @dwr.eth, 1) how the frame app names display works? (image attached) 2) I'm aware it is challenging, but is possible implement a way to minimize the frame window to keep it running and allow the user still navigate? 3) More docs and tutorial about how integrate 3rd SDKs will be amazing. The social legos implemented into frames is a very good feature. Thank you
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nikolaii.eth 🚀 pfp
nikolaii.eth 🚀
@nikolaii.eth
One other thing: access to the dev tools on the app needs 4 clicks. Would it be possible to add it to the main screen same way as the "Add Cast" circle button on the bottom of the screen. IN case if the user has dev tools activated.
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nikolaii.eth 🚀 pfp
nikolaii.eth 🚀
@nikolaii.eth
One thing what i noticed: If I have a v2 frame open in Warpcast App and I receive a Warpcast notification on iPhone and click on it - I am still staying in the frame - not going to the notification subject, like it works when no frame v2 is open.
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K pfp
K
@kijijij
I prefer to have user profile object to be available with 3-4 followers / 3-4 following fids that user can challenge / share the meme/info/game/frame. This helps "cast share" to have these users as part of it.
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Lucas | POAP Studio pfp
Lucas | POAP Studio
@gabo
2. Authenticate natively as frame v1 3. Boilerplate in repl.it with easy to insert @neynar keys
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Goldie 🧟‍♂️ pfp
Goldie 🧟‍♂️
@goldie
i think the docs and github you all provided for the “demo” frame was very straightforward if you’re familiar with what’s going on. something i would love to do but can’t is “minimizing” a frame where you could still have it accessed but can interact with warpcast still (play buttons for a music player) for an example
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