Content
@
0 reply
0 recast
0 reaction
Will Robinson
@dangerwillrobin
My latest blog post on UX in crypto-native consumer apps: "Removing Web3’s Friction: Pt.1 Progressive Onboarding and Games" Lessons and warnings from Web2's Marvel Snap and Web3's Primodium. https://medium.com/alliancedao/removing-web3s-friction-pt-1-progressive-onboarding-and-games-ddf2b59ffa59
4 replies
14 recasts
26 reactions
Adam Dawson
@adamdawson
Your base is so neat
1 reply
0 recast
0 reaction
Rolf Hoefer
@rolfhoefer
"Lesson 1: Let People Try Your Product First" - Yomi Games does that really well. You jump straight into the game without needing to "sign up" for whatever. Agreed, that's the way to go!
0 reply
0 recast
1 reaction
zack
@labadie.eth
Spot on!
0 reply
0 recast
0 reaction
briandoyle81 🌊🎩
@briandoyle81
I think we're going to need dual onboarding flows for awhile, dependent on whether or not the player has a wallet injected. Crypto folks want to click connect, and without them playing and sharing, how is a normal person going to see that being onchain makes Primodium more compelling than Factorio?
0 reply
0 recast
0 reaction