Colton Dillion π©
@cadillion
This is another kind of crazy one, and it actually makes tipping more PVP, but I'm nerdsniping myself about it because I think it actually might be like asking the community to solve non-computable NP problems (something something detecting cyclical graphs): What if you could detect tipping rings and divert the tips to someone else by identifying the members of the ring? We could call it RECYCLE because you're breaking the cycle π We could then create a leaderboard of people whose tips have been recycled. Eg RECYCLE 200 DEGEN @jacek > @wake.eth > @cadillion => @0xen would steal 200 DEGEN from the jacek-wake-cadillion ring and gift it to 0xen
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Ryan J. Shaw
@rjs
You started thinking of this because with quadratic voting the solution for farmers is tipping rings, right, p0 -> p1 -> ... -> pn -> p0, where n == timeframe? Intuitively I don't think this is particularly hard to detect... but I've never done anything similar so who knows π
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Colton Dillion π©
@cadillion
Farmers are smart, they'll try novel graph covering solutions, so we would have to trace their tipping patterns which would cause complexity to explode https://en.m.wikipedia.org/wiki/Hamiltonian_path_problem
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Ryan J. Shaw
@rjs
The more we talk about this the less interested I am in solving it as I am in becoming a Theoretical Farming Yield Strategist myself
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xRevβοΈ
@xrev
Farmers are smarter for sure but there's plenty of smart people out there. Anyway I like the recycling concept but I would say recycling tips into the next day (week/whatever) allowance pool should be better than recycling it on specific/random users. Also, diminishing returns that never reset (for tippers and recipients on detected rings) + diminishing returns on new accounts should help. The only game farmers would play at that point would be to eventually flag good users tipping them small amounts but it should be easy to avoid that using a rep mechanism. Bad actors will repeat bad behaviours (not splitting tips as example or repeating patterns) while good actors repeat good behaviours (splitting tips, tippings users that receive tips from more good users and so on). I mean scoring tips needs to happen sooner or later just like users are already scored (even if I don't like how it's currently done since it completely ignores content quality).
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y0b
@y0b
Farmers learn fast and adapt. They don't have time machines though. Part of the allowance could be for activities done in the past. Retro-allowance.
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