ace pfp
ace
@ace
making the app pretty is mostly a post pmf activity in my personal opinion. eye candies can almost never save the day unless the “ship” itself is starting to float already instead of staying leaky. *does not mean it can be “ugly/unintuitive” though.
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Ben South pfp
Ben South
@l
Depends on the market For social yes
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Nickolas Tazes | Watchen.xyz pfp
Nickolas Tazes | Watchen.xyz
@tazes
I think good design is becoming more important. Look at Linear. Of course, they had to ship a good service that fulfills its purpose, but the design should be good from the MVP stage
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Mac Budkowski ᵏ pfp
Mac Budkowski ᵏ
@macbudkowski
unless you do a product for designers i guess, totally agree. order i think makes sense: 1. product -> build something they want, 2. copy -> show them why it can be useful and convince them to try it, 3. usability -> make it easy to use, 4. design -> make it look great
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Alex Palmer pfp
Alex Palmer
@thatalexpalmer.eth
Design is about what something lets you accomplish. Consistently, predictably, with no more than one interpretation. Aesthetics play a role, but I agree with this.
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