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YuriNondual(Mental Health Break) pfp
YuriNondual(Mental Health Break)
@yurinondual.eth
If anyone is curious to know what it takes to build a somewhat complex onchain game, I wrote a high level post on how we built our game on @base. Some tools mentioned: @privy, @wevm, @coinbasewallet, Subsquid, @axelar-network, @squidrouter amongst others https://paragraph.xyz/@yurinondual.eth/skybreach-game-technical-details
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iSpeakNerd 🧙‍♂️ pfp
iSpeakNerd 🧙‍♂️
@ispeaknerd.eth
forward thinking tech to go multichain-compatible with your game assets! so much low-level development which will get incorporated into frameworks over the next 5-10 years. NextViem wen?
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Noah Bragg 🔥 pfp
Noah Bragg 🔥
@nbragg
Thanks for sharing. Lots of moving pieces! I just played the game too! So are you making txs from godot? Or is that just the mini game and then you pop back out to js to make txs. I was thinking about using godot if possible.
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Vladyslav Dalechyn pfp
Vladyslav Dalechyn
@dalechyn.eth
any starting notes for wasm development? curious to check it out!
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