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yesyes pfp
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Boost runs out soon so casting out a loosely held opinion- - I think artists are reasonable to be concerned about AI being trained on their works. > "But AIs learn art the same way humans do!" - yes, the methods could be considered similar but the distribution of that learned AI skill is not at all similar. When an artist released an artwork, they were fully expecting many people to learn from their work then further pass down those skills but they definitely weren't expecting that their skills would become this easily accessible through AI. Scale matters
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Honestly I agree with your arguments - but I don’t think it’s a force that can be reckoned with. Even if harsh regulations appeared on training models on the works of others, the open source scene is fully entrenched in the tech behind model training and fine-tuning. Creating a style Lora can be as cheap as $5 worth of compute time now, and can be done in a fashion where it’ll mimic someone’s style perfectly without actually rendering out any “copyrighted elements”. I think the ship has sailed in that regard. Even in areas where AI tooling is “publicly denounced” (ala game dev), everyone’s silently using AI in one capacity or another. Our artist over at /nova appreciates what AI can bring to the table - her job isn’t at risk, but she’s exceptionally talented (hi @mabiruna!!) On the dev side, I use AI almost daily, especially for prototyping. So, I’m helping train it to replace me in areas too. The tech isn’t going away, people need to make peace with it imo. 4000 $degen
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@yesyes
Agree with your take! It might be too late to properly compensate for this stuff but I believe some amount of sincere effort can be made to properly compensate future content. I didn't know people are silently using AI. That's interesting. I guess my main issue is that some people completely villifying artists that are insecure about this stuff while the focus should be on figuring out ways to best help these people. Appreciate your reply and thanks for the tip!
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