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Cameron Armstrong
@cameron
Working through a mental model rn 1. Good content is harder to make than bad or stolen content 2. Given a quantity incentive w/o quality penalty, bad content will always proliferate faster 3. Quality is group specific and really hard to measure So until you know what your group loves, rewards accelerate bad actors?
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Wumkin
@wumkin
Not necessarily ‘bad actors’, just unproductive ones
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Cameron Armstrong
@cameron
What do you mean? Afaict those folks are v productive at growing their goal metric (farmed rewards)?
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