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Apurv
@apurvkaushal
Yaps on X/ power badge on warpcast - they have been very powerful primarily because they are insanely hard to game ( their algorithm that measures your quality of contribution / impact). Starting to think if one could thus build "impact to earn" : get paid permissionlessly for hard to game impact SS: a bonding curve that defines how many tokens you get allocated basis a relative impact score. Community first transparent , rewards genuine impact aka "proof of impact" Could use bunch of primitives such as web proofs @dawufi , just zk proofs, attestation standards etc.
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Trigs
@trigs
Seems highly controversial that they are impossible, more less even difficult to game. Incentivize any metric enough to make it a goal in itself and it'll stop being a useful metric. https://en.m.wikipedia.org/wiki/Goodhart%27s_law
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Apurv
@apurvkaushal
think the algo to calculate impact score (e.g. yaps) will need to keep evolving for the system to continue being difficult to game. but get your point..
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