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Content
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ace
@ace
🍖10K ham to 1 lucky you 🫨 If it were up to you, how would you improve repeatability of an in-feed RPG game like this?
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tombornal
@tombornal
team mode—let me and a few other shrimps take on some whales discover items/power ups—randomly as i get into a battle, maybe i get a treasure chest but gotta spend 10 $perl to open it dungeon crawl—let me somehow build up XP aside from fighting folks improve gameplay—allow users to pick an attack or smth, make them feel more agency in the semi-random outcome skip timeouts—pay $perl to skip timeouts
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