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Strano πŸ‘οΈβ€πŸ—¨οΈ
@strano.eth
behind the elevated city 🎈 built in Blender3D // composed in AE // gif export in PS
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Yatima
@yatima
Cool, sexy wireframe. 🀘 Out of curiosity, do you export a video/sequence from AE to convert it to GIF in PS? 🧐
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Strano πŸ‘οΈβ€πŸ—¨οΈ
@strano.eth
Yes always! Blender export as individual PNGs Import in AE for compositing/ FX Render lossless .mov Import in PS, then that save as Legacy for fine tuning the gif compression
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Yatima
@yatima
Interesting workflow, thanks for sharing it. I'm not very good with GIF and it's always nice to learn something new. πŸ–€ πŸ–€ Btw, why don't you use EXR in Blender?
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Strano πŸ‘οΈβ€πŸ—¨οΈ
@strano.eth
PNG seem ok for what I need but yea maybe I’d get more control over tones of greys with EXR πŸ€” I’ll try! Thx
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Yatima
@yatima
I hate sticking my nose into others' workflows, but yes, I mentioned it because you work with a lot of contrast, and it might help. Using the DWAA codec, the files aren't very large. The project I have open is 4k, multilayer EXR with 2 cryptomatte passes, and it's only 15MB per frame.
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Strano πŸ‘οΈβ€πŸ—¨οΈ
@strano.eth
Man, I need to learn about those haha you’re not the first one telling me this too! Like, my volumetric are baked into the png. So it takes forever to render and once it’s done I have no more control on it. Ok. Will dig Thx Y
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Yatima
@yatima
tbh I think never used these two volume passes, but I guess it might be helpful to adjust volumetrics in AE without rendering again in Blender. Anyway, If you decide to try and need help with anything, ping me. 🀜 πŸ€›
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