Content
@
0 reply
0 recast
0 reaction
Samuel ツ
@samuellhuber.eth
The fight for the mini app dev market share is on Reddit, TG, Wechat, Warpcast (and other Farcaster clients) LinkedIn also experiments with LinkedIn Games. Facebook had them back in the day
9 replies
2 recasts
45 reactions
max ↑🎩
@baseddesigner.eth
exactly, real interesting how fb had so many playable games, I spent years playing some too on a fb clone - vk.com but games in both kind of died real quickly, within a few years?!
2 replies
0 recast
0 reaction
Samuel ツ
@samuellhuber.eth
great break down
2 replies
0 recast
2 reactions
naaate
@naaate
Just finished the latest Acquired episode on Meta. Throughout it they commented on how Facebook has always wanted to be a platform company. But it seemed like there was 2 barriers. 1) it’s hard to be a platform on mobile when you don’t own the device. Since you have to divide willingness to pay between the App Store, yourself, and the apps using the platform. 2) it’s somewhat cannibalizing to their ad-business, since games/apps get social distribution instead of paying them to advertise.
1 reply
0 recast
1 reaction
Nastya
@nastya
Interesting breakdown. It seems that the main innovation of blockchain-specific games for users is play-to-earn. I wonder how far this mechanic can grow and if it will be enough to bring users back to in-app games.
1 reply
0 recast
0 reaction