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Trigs
@trigs
Feels like a common problem for Farcaster. I think Warpcast has done a good job with curation and spam reduction... But in the process it hasn't stimulated a "conversation culture". You don't get any direct reputation value out of replying to ppl's casts. So ppl just QC instead. Making lots of low quality replies also punishes you, which is good. It's cut down on the pointless +1 replies. What we don't have is any incentive to actually start real conversations with ppl. To reply to ppl to give them validation we liked their post. Basically there's no mechanic that rewards friendships. On a platform that is hyper focused on reward incentives, having the most important activity be the least incentivized is what results in users feeling like they are "shouting into the void". Warpcast is doing great things, but what's really needed is to make conversations great again. Ideas, anyone?
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Matthew McDowell-Sweet
@msms
The mechanic for rewarding friendships and interactions are the friendships and interactions themselves, no? The network-protocol-client-whatever can facilitate it but it’s ultimately on the end users to 1) recognise the inherent value of talking to people and 2) interact and sustain relationships.
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Trigs
@trigs
I feel if you want to bootstrap a new social graph you have to think about these dynamics and come up with creative solutions. Maybe it's just on the social layer, but any good event planner knows that "good conversations" don't just happen naturally. There has to be an environment that encourages it, and I describe several of the environmental factors that are actively working against the intrinsic motivation for ppl to connect in a way that fosters good conversation.
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