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rafa
@rafa
DAOs die the same way MMORPGs do.
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krel
@krel
- something more interesting pops up (can only really keep attention on one at a time) / friends go elsewhere / inherent entropy - watering down core mechanics over time / poor gameplay choices that take away from what made it fun to begin with (often as a direct side-effect of fighting bullet 1)
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rafa
@rafa
Also another is no easy way to carve out a fun path in the game: too many advanced players crowding the space for example.
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