Content pfp
Content
@
0 reply
0 recast
0 reaction

Justin pfp
Justin
@justinzhang
Cross-posting our initial idea about zkSpin from over a year ago from https://x.com/JustinZhang/status/1697308401100009530: "Blockchain is too slow for applications like gaming. It is slow because large p2p networks take time to converge and numerous applications jam in the same scarce block space. I’ve been working for 2.5 months on a concept called L4 ZK Session Rollup (nicknamed “zkSpin”) where each application session has its own ephemeral zkRollup. Such zkRollup runs on the players’ own machine and therefore achieves optimal LAN-party grade performnace, consumes zero gas fee during the game because it doesn’t occupy public block space, and is just as secure thanks to zk proofs." ⤵️
2 replies
2 recasts
6 reactions

Justin pfp
Justin
@justinzhang
"This traces back to a course project we did back in 2006 to build a P2P MMOG without a central server. (Rap: Reliable peer to peer network gaming environment using overlapped map tessellation, K Endo, Y Yang, Z Zhang (alphabetical) - MIT Course Project 6.824 Report, 2006) Hope that you are excited about this and please wait for the white paper which should come out in a few days. We welcome any forms of participation — joining our team, backing us, early use case exploration, etc. Let’s together make blockchain games immersive and enjoyable to play! ✨🚀🛸👾" Demo: https://www.youtube.com/watch?v=-bz0fE-mMt4
0 reply
0 recast
2 reactions

hellno the optimist pfp
hellno the optimist
@hellno.eth
what a great idea and demo 🤩 excited to see where this goes
0 reply
0 recast
1 reaction