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alex
@alexgrover.eth
I don't mean this in a negative way at all, but there are a lot of people at FC dev day that I didn't realize were farcaster developers before now
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greg
@gregfromstl
Its all a social game, farcaster is basically people reliving high school
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alex
@alexgrover.eth
Which to be clear I have no problem with, it’s just enough people that it makes sense why people are wondering about the selection criteria
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greg
@gregfromstl
Yeah you’re not the only person wondering this lol, the selection criteria was definitely not “who are the most active devs” its was “who knows who” (which is fine)
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ted (not lasso)
@ted
it was certainly not the latter, and was never intended to be the who’s who of farcaster devs. it was an MVP from which to learn and iterate on. as such, would love to hear (and it’d be more productive) what you’d want done differently next time, including: announce with X time in advance, make it application-based or disclose selection criteria ahead of time, livestream for those who can’t attend, etc. those suggestions are helpful, otherwise the feedback reads as negative and judgmental without much opportunity to improve. if you’re interested, happy to share more about the story behind dev day and how it was approached and executed in a short turnaround time and under other operational / logistical constraints. before you write off unknown devs who attended, there is value to the ecosystem in hearing from serious devs who may be on the fence about building on FC and understanding and working through those questions together. open to all feedback and suggestions (not so much dunks or digs).
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greg
@gregfromstl
Wasn’t meant to be a dunk, my bad if it came across as one. Just my perception of these sorts of things https://warpcast.com/gregfromstl/0xb6f4a884
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