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Dan Romero
@dwr.eth
Looking for feedback on this iteration for channels The single biggest remaining complaint is people feeling like the pre-existing, large, topic based channels like /food or /founders should be more accesible. It will also reduce work for channel mods who don't want to have to approve every single person who wants to cast in their channel, but are OK giving up some control of who (and they can always invite someone to be a member to guarantee it). Curious: 1. Would you turn this on or off for your channel? 2. Any concerns? https://warpcast.notion.site/Public-mode-11f6a6c0c10180869699c725fa9e02e3
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@baseddesigner.eth
those generic channels I don't think are about communities, or at least they haven't been? people were casting into them because it was accessible and everyone can select like /food from the channel list and contribute to the network in some way also do new changes mean that it's all narrowcast right now and only followers see? if not why is it removed now? there are some channels like this castle attack north/south thing where I don't want to bother everyone with or with /lp things that are on the spammy side for those who isn't into it
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Dan Romero
@dwr.eth
Nothing is narrowcast right now.
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Pichi 🟪🍖🐹🎩 🍡🌸
@pichi
I miss narrowcast for niche topics and some channels that were just for games like /farcastles Probably a small use case but it was cool while it lasted.
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