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antimo 🎩
@antimofm.eth
Had a funny thought: design is inherently permissionless, but sometimes it doesn't feel like it. But whereas in coding it's pretty clear where you stand in terms of skill, design lives in the land of taste where things are fuzzier and that's where a lot of the gatekeeping happens. So maybe one of the things we can do in /design is bring down some of those barriers and create shorter, more inclusive feedback loops for enthusiasts and students to get their hands dirty Spefically, by running contests that are scoped down and with their own set of guidelines and learning material, increasing the size of the participant pool wdyt?
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@baseddesigner.eth
I like
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@baseddesigner.eth
Need extra work tho for materials and guidelines Got a thought, imagine if we had a design academy where people move through these basics like typography etc and get awarded with points or something that then translates into the token they can use for smth well that went too far lol but yeah
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antimo 🎩 pfp
antimo 🎩
@antimofm.eth
Well what you described is surely more work than materials and guidelines :P but a design course and self-learning is going in the roadmap, fantastic idea. As for it being tokenised, that's interesting too 👀
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@baseddesigner.eth
I'm currently running an experiment bounty for community to elevate the design of what recently came out and I thought a good idea - contracts.cool and already got 2 submissions, tomorrow is the deadline tho for those I'm giving direct feedback and going to do it myself to then explain what and why
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@baseddesigner.eth
eventually lol, could be how we get a lot more designers focused on farcaster, base and beyond in the future
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