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psychographic personas are a massive and underrated design unlock. i'll demonstrate why, using michael saylor and ansem as examples for a trading product:
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users should be at the core of every design decision. but how do you do that, exactly? by creating fictional characters based on real data to tell compelling stories about user needs.
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psychographics are a necessary ingredient for rich and actionable storytelling. unlike demographics (like age, gender, and location), psychographics (personality, values, and interests) dive deeper into motivations and tendencies.
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let’s use a really simple framework to create our personas—the Big Five personality traits: 1. openness: curiosity, imagination, and willingness to try new things. 2. conscientiousness: being organized, dependable, and self-disciplined.
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3. extraversion: sociability, assertiveness, and tendency to seek stimulation. 4. agreeableness: being cooperative, compassionate, and trusting. 5. neuroticism: tendency to experience negative emotions like anxiety, depression, and mood swings.
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now let's plot ansem and saylor along this framework. (idk much about their personalities, so i'll make a guess) for the sake of argument let's just say saylor is more conscientious and ansem is more open and extraverted. https://zora.co/collect/zora:0x5abf0c04ab7196e2bdd19313b479baebd9f7791b/134
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because saylor is less open, we can assume he likes things that are familiar and straightforward. the ui should look and feel like other financial tools he's used to, avoiding any experimental interface designs.
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ansem would hate that. being very open and extraverted, he loves new experiences and actively seeks out stimulation. it would be worth investing in dynamic visuals, animations, and interactive elements to keep him engaged.
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