Sam Iglesias
@sam
Overwhelming day today, thanks for the kind words everybody. I started working on this project in 2017 when it was kind of skunkworks and contributed to the core interactions, productivity scenarios, and the SwiftUI port into 3D. Real hard problems. Thousands involved. Humbled.
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tldr (tim reilly)
@tldr
Wow. π Could you please do AMAs about this?!
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Sam Iglesias
@sam
I absolutely canβt! Maybe one day many years from now.
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