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derek
@derek
After an exciting conversation with @proxystudio.eth, I've not only been working on Prints (which you'll see soon), but laying the groundwork for Dots as well. It's an interesting question: how do we create and instruct agents to coordinate for our benefit? This isn't just a matter of "build an AI agent". I'm building a system of AI agents to act as Native citizens, known as Dots. That starts with building DotML from scratch, a way to easily prompt, create, and manage Dots at scale. Here's a peek.
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Tangled Circuit
@tangledcircuit.eth
Interesting. Dunno if you ever played Ultima Online back in the day. Was the world's first mmorpg and personally I probably spent too much time on it lol. Had an incredible in game economy. Skills had a max point system you could max only 3 skills and after that once you started becoming good at something else your main skills would suffer. Kind of like real life, if you start to focus on one thing more then another you may start to get rusty on another. Do you think dots could have a dynamic learning curve like this? Perhaps choosing different roles based on their current learning path to acquire new needs and necessities? Possible they'll develop a guild system? Self modifying XML? (-;
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