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RJ (replyor)  pfp
RJ (replyor)
@shulzzz
okeee, i did a thing. i staked. 🤷‍♂️ i'm not happy about it, but i'm at peace with it. or so i tell myself today. i staked what i earned last season. that degen came from the degen fam, and it somehow felt right to put it back into the community even if i disagree with the current state of things. i've been impressed with the way jacek and the degen team have been open to suggestions on how to improve the system, so hopefully they iterate quickly as usual. most importantly, they must find a way to address the number-go-down issue. the tipping game is a GAME and when people play games they like to go up the leaderboard, not stake a bunch of money and see their allowance go down every day. and that's the only direction it can go for 90 days! you don't need to have a masters in psychology to know that it is demoralizing to watch your allowance go down literally every day. but what to do?!? continued...
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RJ (replyor)  pfp
RJ (replyor)
@shulzzz
-re-prioritize openrank. either with additional points in the bonus pool or by reducing the impact of the staked amount. personally, i like a 50/50 split. i can somewhat understand the need to prioritize staking, but not the need to abandon openrank and engagement as a factor. quality engagement is too critical. -guarantee an allowance at the time of staking. you stake an amount, this is your allowance for the 90 day lock period. maybe this isn't viable and there needs to be a floor instead? for example, when you stake, the allowance is 2K. the floor says it won't go below 1.5K this lock period. -scale up the allowance pool and max allowance as the locked amount grows. the distribution pool shouldn't be finite. -cap the % that any one staker can impact the pool. this is supposed to be fun, no reason to let bad actors and selfish degens reduce the already small/shrinking allowance pool. -redistribute openrank bonuses of non-stakers so its not wasted ty 🙏
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SpaceⓂ️an Spiff 🎩🍖 pfp
SpaceⓂ️an Spiff 🎩🍖
@spaceman-spiff
agreed. haven't staked yet as I am waiting for the risk/ reward to stabilize a bit before I make a decision. taking the game from all skill to 90% pay for play is too far of a shift. They cut off the players who didn't have the means to hold their degen, but who were great at achieving social rank. I am ok with adding in some pay for play. I see the value to the stability of the token price, but this model sacrifices the community that worked hard to help you scale for the entry of new participants. Hopefully @jacek can see that the balance has shifted too far and make adjustments.
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RJ (replyor)  pfp
RJ (replyor)
@shulzzz
"They cut off the players who didn't have the means to hold their degen, but who were great at achieving social rank." Well said. These people are good for Degen and Farcaster as a whole, you want them involved. And, also, it's just a complete 180 and a smack in the face. As you said, I don't mind getting skin in the game, I just don't think the current setup is the right path. Need a better balance.
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