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sgt_slaughtermelon
@sgt-sl8termelon
Okay some process notes while I develop a new approach - lots of artists use something called RTC. It's a really cool and fancy program for modifying the hex of video games WHILE the game is running. Personally, I like more unpredictable and chaotic effects using old indie software called Vinesauce. (1/5)
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sgt_slaughtermelon
@sgt-sl8termelon
Vinesauce isn't Mac native tho, so if you're a mac user you have to do some kind of workaround to get it to function. The trick with these things is getting hex modifications that don't make the game fail to load, and then playable enough that you get interesting visuals. If it fails too hard it's just black or you get stuff like this: (2/5)
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@sgt-sl8termelon
One trick I tried was to get sprite sheet editors, and then swap in whole arrays of sprites from other games and re-save with approximately the same amount of code so that the game would run. I have bent versions of GI JOE and Shatterhand and a few other NES games. (3/5)
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