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jesse.base.eth π΅
@jessepollak
AMA - will be answering questions for the next ~1-2 hours!
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panik π»π¦πΎπ¨βπ€
@panik
I am conceptizing a matchmaking API for onchain multiplayer gaming on Base. I think this will make life easier for many builders. What might be points I should focus on as I develop this? I'd love to have thought about it together.
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jesse.base.eth π΅
@jessepollak
this sounds like a really cool idea. my primary advice would be to find a few early customers and work really close with them to solve their problems. it's way easier to build something when you're starting small and have a ton of real feedback from real users. and luckily there are a ton of games being built on @base, so you should have ample folks to work with! also - don't be afraid to ship something that's too early. it's never too early :P
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panik π»π¦πΎπ¨βπ€
@panik
Noted! I am not afraid, not in a way. Bario is early as you may recall. It was a jpg at first. It grows bigger and bigger with tiny improvements every day. Every single day. Not going to stop.
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