Noah Bragg 🔥
@nbragg
Question for you around a strategy I have for creating content for /stokefire. Curious to hear what you think! Link to some of my other videos below.
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kripcat.eth 🎩
@kripcat.eth
I think the shorts you’ve made are cool, but they’re probably of more interest to the builder/crypto crowd. My experience with mainstream gamers is that they have been burnt by micro-transactions and pay to win built into their favourite AAA games; such that they have a knee jerk reaction to any financialization of games. Even if it could financially benefit them or fix market failures. So I think if you want to attract normies you should do 3 things: 1.Keep making the game more strategic with player driven choices to keep people interested and the game fun. 2. Work on the world building and story telling. Who are the villages? Why are they fighting? What’s the context? Get some art going. What’s the world like, is it dark & grimey or is it light & family friendly? 3. Obscure the financial side initially. Maybe the app is $3 in the App Store instead of free, allowing all players to start with some $fire. They’re playing and having fun, oh wait this is a crypto game? And I’m getting paid?
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Noah Bragg 🔥
@nbragg
Great suggestions and thoughts. I really like #3. It should be hidden and not be a necessity for players.
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siadude.degen 🎩
@siadude
stoking fire is almost 10 bucks now which is a bit too expensive imho...will you change that in the near future?
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Noah Bragg 🔥
@nbragg
Yes, will change it. Only reason it is high currently is because the rewards are so high and totally worth it so don't want people to game that.
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siadude.degen 🎩
@siadude
nice! i kinda played too fast because i thought having a high leaderboard rank would be important somehow...i should have gone the patient way and stoked the fire every 3 days instead of doing it as soon as it was possible (almost out of fire lol fml)
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