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jesse.base.eth π΅
@jessepollak
i expect that 90% of builders should start on L2, then migrate to an L3 if they achieve enough scale that they need "dedicated blockspace". the one exception to this is games that are doing *everything* onchain from the beginning - there, it may make sense to start with L3s. L2 = AWS EC2 L3 = your own data center
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momcas1
@momcas1
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