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Ethan ๐ŸŽฉ pfp
Ethan ๐ŸŽฉ
@metatutor
Lighting Channels allow dynamic lights to only affect objects when their lighting channels overlap. This is primarily intended for cinematic use to give users powerful control over how Actors are lit. At the moment, Unreal Engine supports up to 3 lighting channels. https://dev.epicgames.com/documentation/en-us/unreal-engine/using-lighting-channels-in-unreal-engine?application_version=5.5
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0xZara.eth๐ŸŽฉ pfp
0xZara.eth๐ŸŽฉ
@0xzara.eth
super helpful! 7113 $DEGEN
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