Paper 2D is Unreal Engine’s system designed for creating 2D and 2D/3D hybrid projects. It provides tools to handle gameplay and animation specifically for 2D development, making it a great choice for developers interested in side-scrollers, platformers, or other 2D genres.
The cornerstone of Paper 2D is the Sprite, a primary asset type. A Sprite is a static 2D texture that represents characters, objects, or elements within your project. These textures are created by extracting regions from a texture atlas or imported directly. Once set up, Sprites can be used for rendering, animations, and physics interactions.
If you’re starting out, focus on understanding how to:
-Create and import Sprites.
-Animate your Sprites using Flipbooks (Paper 2D’s animation tool).
-Integrate Sprites into your gameplay.
https://dev.epicgames.com/documentation/en-us/unreal-engine/paper-2d-flipbooks-in-unreal-engine 1 reply
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