Mark Fishman
@markfishman
The bar to entry for building products has been significantly lowered. Which means the bar for winning (and keeping) users has been raised.
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max 🎩🚂
@baseddesigner.eth
I think the bar for winning have not and will not change building winning products is hard and the bar to entry only makes it easier to ship faster and iterate to arrive at that winning product but if the product is more than a simple v2 frame - it still takes months of work now of multiple people to release and then fix bugs many recent examples here, /basedigger /farville etc
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Mark Fishman
@markfishman
Honestly wasn't even thinking about crypto / Farcaster but yeah it applies. I think the catalyst was seeing yet another AI agent product that handles productivity workflows (email, calendar, etc.) Generally meant that even if you build a great product, you still need to win the user's attention and loyalty.
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max 🎩🚂
@baseddesigner.eth
Yeah makes sense And I think great product will win on its own, there are millions of ways now to get attention and if the app is good/fun/brings money value/solving that annoying problem/faster than other solutions etc - people will stick around
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Mark Fishman
@markfishman
I think it's less true than ever that "great product will win on its own". People might stick around if you have a good product but it's harder than ever to get their attention in the first place (I say this as someone who has historically been allergic to marketing)
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