JA Westenberg
@joanwestenberg.eth
There’s a common failure mode in thinking about space exploration where we get caught up in the engineering challenges—delta-v calculations, radiation shielding, life support systems—while missing the meta-level coordination problem. 🧵
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JA Westenberg
@joanwestenberg.eth
I want to think about an alternative framework: what if we model space exploration as a multiplayer game with imperfect information?
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JA Westenberg
@joanwestenberg.eth
The Game Structure The playing field is our solar system, and each player represents a space-faring entity. We have: • State actors (NASA, ESA, CNSA) • Private companies (SpaceX, Blue Origin) • Dark horse candidates (that guy on Reddit who swears he can build a fusion drive using only Arduino components and pure optimism)
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JA Westenberg
@joanwestenberg.eth
Each player starts with three types of capital: 1. Financial capital (measurable, transferable) 2. Social capital (what NASA calls “public goodwill”) 3. Technical capital (which, crucially, depreciates when unused) This already gives us interesting dynamics.
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JA Westenberg
@joanwestenberg.eth
Financial capital can be converted into technical capital through R&D; technical capital can be converted into social capital through successful missions; and social capital can be converted into financial capital through public support and funding. But these conversions aren’t guaranteed or linear.
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JA Westenberg
@joanwestenberg.eth
Failure Modes The game gets interesting when we look at failure modes. Unlike chess, where a lost piece is just a lost piece, space exploration failures propagate in complex ways:
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JA Westenberg
@joanwestenberg.eth
Catastrophic Failures (e.g., Challenger, Columbia) • Direct cost: High • Social capital impact: Complex and non-linear • Secondary effects: Industry-wide regulatory changes
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