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chuckstock
@chuckstock
one of the biggest thesis for farcade is reducing the time for builders to get players and monetize their games. blackhole launched 3 hours ago and already played over 5,000 times the best part is ANYONE will be able to do this soon. next up is monetization
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AJ
@awedjob
I have a game that I’ve been planning with @jacque. Can I talk to someone about first steps?
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Jacque(she|her).⌐◨-◨
@jacque
Rope me in the group chat please @awedjob and @chuckstock
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