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Jacek.degen.eth 🎩 pfp
Jacek.degen.eth 🎩
@jacek
1️⃣ The Lockup Vault – A Bad Deal for DEGEN? The vault was designed to require users to hold DEGEN in order to receive daily tipping allowances. The idea was that this would reduce sell pressure and incentivize long-term commitment. But the numbers tell a different story: • Right now, a 1.9M DEGEN deposit gives you a 10K DEGEN daily tip allowance • If fully farmed over a year, this results in an APR of 184% 😳 • That’s a massive ROI for a short lockup, creating huge inflation in the ecosystem This raises a key question: Are we getting enough back for giving out these rewards? Right now, it looks like the system is disproportionately benefiting farmers rather than long-term ecosystem participants.
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Jacek.degen.eth 🎩 pfp
Jacek.degen.eth 🎩
@jacek
2️⃣ Is Tipping Still Effective? Tipping was one of the best marketing strategies early on. It got DEGEN into the hands of new users, helped spread the brand, and encouraged people to recruit others. But the momentum seems to be slowing: • In Season 11, only 565 new wallets (that never received an airdrop before) got DEGEN. • Yet, we spent $1M worth of DEGEN in that round. • That means it cost $1.7K per new wallet to onboard someone via tipping. That’s way too high for an acquisition cost, especially when there’s no guarantee that new wallets will stick around and engage long-term. If we’re mostly redistributing DEGEN to the same users, does tipping still make sense as a growth strategy? Or should we rethink how we use the treasury?
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Jacek.degen.eth 🎩 pfp
Jacek.degen.eth 🎩
@jacek
3️⃣ What’s the Best Way Forward? It’s clear that: ✔️ The vault is allowing high-yield farming, causing huge inflation ✔️ New user growth is slowing, while the cost of acquiring wallets via tipping is too high This leaves us with some important questions: • Are we really getting enough value for the DEGEN we’re distributing? • Would a traditional marketing strategy (or another distribution method) be more effective? • Should we rethink tipping & lockup incentives to make them more sustainable? We need to ensure DEGEN’s distribution is efficient, sustainable, and actually driving growth. Would love to hear thoughts from the community—what do you think? 👇
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Kevang30 ツ🎩 pfp
Kevang30 ツ🎩
@kevang30.eth
👀 👀
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Marcelo Terça-Nada 💎🎩✨ pfp
Marcelo Terça-Nada 💎🎩✨
@marcelonada
Tips are very important to support my work.
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J. Valeska 🦊🎩🫂  pfp
J. Valeska 🦊🎩🫂
@jvaleska.eth
yeah, it is a high cost for onboarding.. it is not valuable but, I was thinking that tipping target was marketing and quality content too (should be analyzed too) and found that 70-80% of tipping is automated?! we have people creating games to reward other people with degen, then I reward game creators with degen.. I don't receive too much tipping from doing all of this.. but It helps growing the community, the content and keeping people busy, It is an interesting mechanism (with no cost for me) with proven results I think.. and some are holding 🎩 okay this people is not reciting the Illyada but.. I think it is honest work tho, I can see that some people could exploit it, so.. I understand the point.. and I don't want all this degen being extracted of the hands of valuable community members that's a complex thing, hope the best fix will be found
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Smiddycent.eth 🎩 pfp
Smiddycent.eth 🎩
@smiddycent
Those numbers don't look great and tipping to the same old people over and over isn't great. Might be time to switch it up
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Cool Beans 🌞 pfp
Cool Beans 🌞
@coolbeans1r.eth
it was always going to go to zero since its use case is to convert to USD. 🤷‍♂️
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dvmeg.degen.eth 🎩 pfp
dvmeg.degen.eth 🎩
@dvmeg
burn unused daily tip allocation.
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Kat pfp
Kat
@katwolfie.eth
Microsub exists for users to tip the same accounts every day. The tipper doesn't even have to open the app - let alone try to find good content to reward. It's time to end tipping on fc. Excessive rules and frequent changes killed $farther and $moxie. Please don't go this route. Sentiment is already going down
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