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Content
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Coop
@coopahtroopa.eth
One thing I'm realizing is that you can quickly spend tens if not hundreds of thousands of dollars building products only for no one to use them and the money basically having gone to waste. Def feels like the most expensive game of trial and error to ever exist.
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Gregarious
@gregarious
Usually starting with asking is better/cheaper than building. There's so many useful forms of fidelity before actual code. Know what success would mean as soon as possible. That said, I think the bar for most users has gotten quite high - they're jaded by what's possible now.
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