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edwardf
@gn0madic
Tavern:Heroes is coming together. Similar to the OG Tavern, it provides systems that you can customize by submitting transactions (without writing code). These systems are quite opinionated. Systems include: 1. Hero classes (define base stats) 2. Rarity Gatcha (adds rarity and stat bonuses based on rarity) 3. Stat Resolver (maps stats to eachother with multipliers) 4. EnemyFarm (define enemies, and their stats) 5. Combat Actions (define actions players and enemies can perform in combat) 6. Combat Resolver (let the player and enemy take turns performing actions, with ordering based on their "speed" stat)
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