Jason Goldberg Ⓜ️ 💜
@betashop.eth
many people took my comments to believe that i'm anti content and pro financial incentives; that is not the case my point is that financial incentives -- and especially uniquely onchain ones -- are the key to getting high quality content on farcaster nearly every youtube video you enjoy is on youtube because of financial incentives; same for tiktoks, same for reels the best frames on farcaster have been built by people motivated by creating frames to advance their onchain business goals; quality frames are content polymarket is onchain and it's quality content to be clear: i strongly believe that the key to farcaster's future is unique and high quality content and i even stronger believe that onchain is the key to unlocking it
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Giancarlo🎩
@giancarlodc.eth
And that makes total sense. It’s kinda like Microsoft’s Attempt to enter the mobile market with Windows Mobile Phones. Their problem was that for their OS to be valuable in the eyes of the users, no matter how interesting the UI and overall UX was, they needed to have useful apps! Apps are what make the difference. It’s the user’s perception of value to their everyday XP that make them want to use such device. In order to build that value, Microsoft began to give incentives for developers to adapt their apps for the Windows Mobile Phone’s OS and slowly it began the job of convincing people to buy. Some actually did. Some began to report it was a nice XP and all, but in the long run, Microsoft’s Strategies didn’t work out. Most developers began to see that the incentives were not aligned with the work and reward of doing it and it ultimately failed What probably went wrong was the incentive strategy (and of course the natural very huge disadvantage that it already faced for arriving so late)
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Giancarlo🎩
@giancarlodc.eth
Not saying we’re on to the same path here with Farcaster, as a whole, cause it’s also pretty nonsensical to make a direct comparison, but the thing is that the incentive strategy does matter.
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