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Content
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https://warpcast.com/~/channel/someone-build
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Elpizo Choi pfp
Elpizo Choi
@elpizo
Something that ties the economy of all these FC idle games (/eggsfun /stokefire /farville)together in an interesting way. Ex: Farville crops or $EGGS let you hire NPCs that chop wood faster, add to your defense, or automatically stoke your fire for you.
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Steve pfp
Steve
@sdv.eth
This _might_ work if the core mechanics were permissionless smart contracts but being web servers they have to be financially incentivized to stay online. We have Loot since 2021 (albeit very barebones) and it's gone nowhere because there's no incentive 🤷
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Elpizo Choi pfp
Elpizo Choi
@elpizo
Agree - I haven’t checked which are smart contracts & which are run solely on servers. Ironically I think Loot lost steam because we were in an era of hyperfinancialization. Money 1st, fun 2nd, maybe. There just weren’t a lot of fun, sticky products. What I love about this gen of FC games is they feel like fun 1st, money 2nd. FC as a distribution channel can also help this time around.
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Steve pfp
Steve
@sdv.eth
Yeah, that era was peak "devs do something". Today AI changed a lot where more and more people can be the devs they wanted to see. Though I'd partially disagree with the fun first, money second argument. If this were true the games could use other constructs besides ERC20 which are subjective to speculative trading. Which is fine if that's the goal of the project. But when guised as a game, the main mechanic is the market cap and the game is fun when you're up and bad when you're down.
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