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Ofc farcaster story is longer already but here’s how I see (base of) growth this year.
- Dan onboarding first 15k people was great in fostering early community
> marketing: some Twitter content (incl community), no paid push marketing; web 3 social interested people reached out & paid 5$ to get account
- then, Degen took over the marketing
> community promoted farcaster, paid for friends & randoms signups (I did that for 20+ people too)
> token price was big marketing
> Degen community paid for users &
content via tips and socialfi apps (alfafrens, Drakula, pearl, bracket, card games..) via tips & grants (8 figures!)
> people created accounts despite 5$ barrier, despite onboarding hurdles, despite bad channels/content
- FC opened account creation to everyone, temporarily reduced 5$ friction, added some good product features earlier this year, some community people aside degens kept sharing stuff on tw but the team continues to focus product features (no good updates!), no growth.
> much more needed 0 reply
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