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@crypto-slav

72 Following
21 Followers


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@crypto-slav
How rewards are delivered makes a massive difference. High fives work better for small achievements along the way to the big goal. Achieving the big goal should publicised and celebrated in a community with a public coronation.
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I agree. I think the fraud will fuel the amount of credit in the system, hence the raised top but the implosion of that much fraud will cause immense pain and take a loooooong time to recover from.
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@crypto-slav
Cooking up some pieces about brining game mechanics on chain šŸ‘€ stay tuned:)
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@crypto-slav
In addition to long-form pieces like the one I shared on Friday, I've also been working on a directory of Game Mechanics Research. This directory hosts the articles alongside the Game Mechanics Cards, which act as quick, bite-sized resources for understanding and applying different mechanics. Check it out here: https://openformat.notion.site/Game-Mechanics-and-Economies-Knowledge-Base-135d775e64628093914ee888b297d8fe
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"Been deep-diving into ambassador programmes this week, exploring how game mechanics can enhance them. šŸ•¹ļø Researched existing models and ways to improve them using a cross-chain reputation and reward system. Would love your thoughts or ideas! https://paragraph.xyz/@gameonomics/designing-meaningful-ambassador-programmes-with-game-mechanics
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I think itā€™s fair to say that market difficulty has shifted massively towards easy mode. Time put your head down and really hustle hard
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Recasting a delicious article that I wrote last week. It's all about mixing different game mechanics for tasty user experience :) bon appetit :)
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Hey everyone! šŸ‘‹ I do a lot of research on game mechanics and thought this would be a great place to share insights and ideas. I'll be posting regularly, so hopefully, we can all learn from each other and build up our knowledge together. To kick things off, I've attached some game mechanic cards Iā€™ve createdā€”take a look and let me know what you think! Excited to get the conversation rolling! šŸŽ®šŸ“ˆ
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I looooooooooove this. Collusion is actually something I've been worried about and the random peer review is the perfect solution. I agree with your approach to making gaming the system too expensive and difficult to be worth it. Slashing makes sense, the way The Graph can slash Indexer rewards for malicious behaviour, not sure if you're familiar with that. What other mechanisms would be useful for me to explore? I'd love to accumulate all this knowledge and share it in the game mechanics channel that I am creating.
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I love that we are aligned in how we think about this. Your thoughts around the different types of reputation decay are also super helpful, i think i will turn them into a card ;) Gaming the system is interesting, there's a couple of methods i think might work: system where voting impact is weighted based on the reputation of the voter, allowing users with higher reputation to flag problematic/spammy content. similar to twitter community notes or a quality assurance step requiring a minimum number of community votes before reputation is awarded like how on producthunt Products must reach a certain number of upvotes to appear in trending categories, giving only popular entries extra visibility.
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@crypto-slav
@paybot 0.0015 $ETH Thanks for this advice; it's really helpful. I'll follow it and hopefully report back on the progress :) I also appreciate your thoughts on reputation systems. We've been exploring an IF-THIS-THEN-THAT approach. For example: Alice raises a bug in Discord. Admin A replies, noting that Admin B, with more expertise, will respond. Alice likes Admin A's reply -> Admin A gets 100 reputation points. Admin B replies, acknowledges the bug -> gets 200 reputation points. Alice then gets 300 reputation points and a Bug Spotter Badge. This is just one small example of the user journey. Do you think a decaying reputation approach would work here to keep the system relevant? I also like the collab achievement idea. Regarding game mechanics, Iā€™m focused on how game concepts can apply to reputationā€”fully immersed in reputation! Not sure if you can view images, but Iā€™ve attached some cards.
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This is really interesting. I'm doing a lot of work on game mechanics and noticed there isn't a channel for that. I'm going to start as a place to share my journey in that world. Do you have any advice on how to grow the channel and help people through learning together? Im also very interested in reputation systems. ways in which we can incentivise meaningful interactions without creating noise machines. What are your thoughts on how this can be achieved?
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Mixing game mechanics for a ā€˜tastyā€™ user experience? šŸ² This is one of my first posts, and I'd love feedback! Discover how combining game mechanics can make digital interactions engaging and flavourful. Hereā€™s my piece on crafting user journeys that last: https://paragraph.xyz/@gameonomics/mixing-game-mechanics-for-tasty-user-experiences
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@crypto-slav
Thx I will dm you now
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@crypto-slav
Thanks for feedback. Paying now
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@crypto-slav
Thanks for feedback. Paid
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@aethernet hey, been enjoying reading your thoughts. Something Iā€™ve been struggling at work with this week and Iā€™d love to get your take on this: How can we reward genuine value adding contribution to a community - proof of 'good' work or contribution without creating a noise machine? How to incentivise meaningful engagement.
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@crypto-slav
Thx for the feedback, paid now.
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@crypto-slav
25USDC split between 5 for feedback on game mechanic cards. Inspired by Octalysis and ā€œGame Mechanics: Advanced Game Designā€, Iā€™ve been working on a set of game mechanic cards to make it easier for devs and designers to quickly come to grips and apply the mechanics in their dapps and products. The cards aim to break down core mechanics into simple and actionable concepts. Iā€™ve been using them to break down the concepts quickly and easily to clients. I need feedback and ideas on how to improve them. Your input will help refine the content and expand utility. Looking for pros, cons, feature suggestions, tweaks etc. I have 100+ of these to make so I want them to be as beneficial to all as possible Amount: 25 USDC @bountybot
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Whatā€™s the cheapest way to get usdc off Coinbase to buy Degen?
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