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Dan Romero pfp
Dan Romero
@dwr.eth
What should we build / fix next for frames? (Spending some time this weekend on the priority stack.)
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0xUgly pfp
0xUgly
@0xugly
Support for Unity WebGL would be very helpful Sir. Although we have found a way around it to run but you have to paste in your wallet address ingame to do txns. You can check it out here. https://rupturelabswarp.vercel.app
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Dan Romero pfp
Dan Romero
@dwr.eth
@compez.eth didn’t you figure something out
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C O M P Ξ Z pfp
C O M P Ξ Z
@compez.eth
If I understand correctly, as mentioned earlier in one of my posts, the SDK is designed to synchronize Web 3 transactions, enabling Web 2 capabilities at a low level. Connection via wallets should be possible with low levels apis using low level programming languages, not only front-end side. Some super game engines such as Unreal Engine and Unity that uses lower-level languages, and synchronization with wallets in these will require an interface from FC. I'm trying to research the details needed for this. 🫡
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