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1/ my 2c here is *for most coins* (e.g. $GDUPI), you need a sustainable source of demand and consumer friendly feedback loops + experiences to drive that demand. without that, you're relying on a very leaky bucket of attention -> ?? -> demand, which (as you're experiencing), is not a ... reliable source. while that might work for some coins, i am unconvinced it's long term sustainable.
historically, I think the primary way that people have been able to generate this demand is to build *experiences or apps* that either consume the token (e.g. pay $GDPUI to do Y) or charge fees for an experience that you then the project then uses to buy/burn/dividend the token (e.g. pay $ to do Y, take $ and buy/burn $GDUPI). this has been the strategy for many apps (e.g. AAVE does buybacks) as well as memecoins (e.g. $TRUMP doing dinner).
this strategy can be sound β but it requires you to either build apps or other experiences (e.g. dinner, swag, whatever). for many creatives, i'm unconvinced that's desirable / good! 3 replies
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