Content pfp
Content
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Camille Roux pfp
Camille Roux
@camilleroux
Generative Art Contest #23 ๐ŸŒŸ Post your genart WIP ๐ŸŽจ & mention your tools/techniques. Offering 3 * 15k $degen (and some bonuses) for my favorite pieces! Deadline: 21:00 CET tonight. Can't wait to see your work! ๐Ÿ‘‡ (No AI/photos/... just genart of your own)
25 replies
11 recasts
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Camille Roux pfp
Camille Roux
@camilleroux
๐Ÿ‘‹๐Ÿป https://warpcast.com/camilleroux/0xe24958c5
1 reply
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3 reactions

Jos Vromans pfp
Jos Vromans
@josvromans
Written in pure JavaScript, this is an abstract exploration of 'Proximity', which is not far from 2d SDFs, but it is a bit different for sure, and I made it before I knew sdfs. Also, I want to try this with webGL. Currently, it is just the 2d canvas.
2 replies
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Jonathan Barbeau pfp
Jonathan Barbeau
@jbarbeau
MORT-TERRAIN (W.I.P) Made with a particle system, a custom noise function and no shaders/webgl.
1 reply
1 recast
4 reactions

dist.cs pfp
dist.cs
@distcollective
p5js + webgl Creating an off-screen buffer -> filling it up with particles -> manipulating the buffer canvas with a shader -> putting everything together in a main canvas
1 reply
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4 reactions

Shaderism pfp
Shaderism
@shaderism
Tools: Three.js + GLSL as always! Techniques: Surface pattern created with many combinations of simplex noise which is then driving parameters of custom glass shader โœจ
1 reply
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3 reactions

CCDDBB pfp
CCDDBB
@ccddbb
A plottable single line coded in JavaScript. I implemented some space filling algos into the workflow and then used Perlin noise to mix them. Of course preserving the continuity of the line.
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4 reactions

Fahad Karim pfp
Fahad Karim
@fahadkarim
starting to get close to the finish line with this system :) made with javascript and p5.js
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3 reactions

Morbeck ๐Ÿ’Ž pfp
Morbeck ๐Ÿ’Ž
@morbeck-art
GM mate, how are you today? today the day begins with ink on paper ... enjoy the colors glsl shader + p5js
1 reply
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3 reactions

kromo.eth pfp
kromo.eth
@chromatic
Recent output from an algorithm Iโ€™m working on.
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3 reactions

Matthijs Keuper pfp
Matthijs Keuper
@codeandwood
"Trajectories" is a project that I stopped working on, as the results started to deviate from my original intent. But looking at some earlier results, I really want to get back, rewrite/reboot/restart it.
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3 reactions

rvig.art pfp
rvig.art
@rvigart.eth
shaders...
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phenomena pfp
phenomena
@phenomena
https://warpcast.com/phenomena/0xf138ca95 P5.js + glsl
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Never Famous Artists๐ŸŽฉ pfp
Never Famous Artists๐ŸŽฉ
@nfamousartists
Collection: "Philosopher's Dream" Our very first attempt at creative coding before our genesis on fxhash. Tool: p5js. Original artworks had audio, but there were problems syncing the animations with audio during export/download. https://opensea.io/collection/philosopherdream
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Matthijs Keuper pfp
Matthijs Keuper
@codeandwood
1000 $DEGEN
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Remistura Studio pfp
Remistura Studio
@remistura
WIP - Erode Tools - p5.js - Rapier physics engine - Geometric.js - Proprietary Wasm lib Techniques - Parallel rendering of image layers - Attempt to reproduce the effect of acrylic pouring - Rigid body particles collide and create the effect of erosion - Randomly generated color palette Hope you like it! ๐Ÿ˜Š
3 replies
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Loveteen-Lord ๐Ÿ”ต๐Ÿ”ต pfp
Loveteen-Lord ๐Ÿ”ต๐Ÿ”ต
@loveteenvn
Congratulation. Can you give me tips? Thank you very much. 150 $DEGEN
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Daniel Oropeza pfp
Daniel Oropeza
@ferdoropeza
Hello :) Made with Hydra.
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Geoff pfp
Geoff
@geoff
200 $degen
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CURRY pfp
CURRY
@udi
@2toneartist
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1 reaction