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Content
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zom
@zom
Currently working through the idea maze on a game studio built entirely on FC + frames Help me out here
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Cameron Armstrong
@cameron
@jk has better thoughts than me here but ngl it feels like the bottleneck isn’t FC TAM… it’s “can you make a fun game” and then another etc etc What’s the smallest version of the game that will test if people will play? IMO even w/o frames there’s still a huge design space just in a thread format tbh
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Jordan Kutzer
@jk
Boom exactly. Can you make a fun game that people want to play, no matter where it is. Then finding a new/unique distribution strategy will always give a good game an added flavor to it. Focus on those two things first. Worry about TAM once you have hundreds of thousands of players.
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zom
@zom
Yeah, I think FC-native game design would be a skill as differentiated as mobile is from console for e.g.; perhaps moreso
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