Colton Dillion 🎩 pfp
Colton Dillion 🎩
@cadillion
If you wanted to get really crazy you could do quadratic tipping We've already talked about accumulating allowances over a 2-7 day window, so what if repeat tips to the same account within that time window were also applied quadratically, ie every unit tipped after the first unit eats 2n-1 marginal units of allowance
7 replies
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38 reactions

Uncle HODL pfp
Uncle HODL
@unclehodl.eth
Explain this to me like I'm five πŸ₯²
2 replies
0 recast
3 reactions

Ryan J. Shaw pfp
Ryan J. Shaw
@rjs
This seems like a great idea. It encourages distributing your tips widely by making clique tipping low value, and increases the work exponentially required for farming. One downside is it might be difficult for users to understand what their tip will be worth in points.
1 reply
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10 reactions

Catch0x22 pfp
Catch0x22
@catch0x22.eth
Damn didn't know I'd need a math degree to understand tipping Fr tho this would solve a lot
1 reply
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Jiri123 pfp
Jiri123
@jiri123.eth
I think hard farmer can bypass this. Farmers can bypass this by tipping a different sub-account each day. Check this out https://warpcast.com/jiri123.eth/0x0beb471e
1 reply
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Mentat 🐹 pfp
Mentat 🐹
@mentats.eth
I believe that the first thing that needs to be addressed in the community is defining what constitutes "harmful" tipping. Simply tipping repeatedly to the same account is not enough. Cherry pickers will only increase, and innocent victims will emerge. /degenpad collects 1M+ $DEGEN each season for community projects. If the current definition is accepted, the participants of these projects may suffer.
2 replies
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hoppangπŸŽ©πŸ– pfp
hoppangπŸŽ©πŸ–
@maisong.eth
That sounds like a good idea. However, people might also tip each other because they genuinely like each other's casts or are friends! Additionally, how about this? Providing a quadratic function limit for accounts that continuously exchange 50% or more of their daily allowances (perhaps for 3 days or more)
1 reply
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eirrann | he/himπŸŽ©πŸ”΅ pfp
eirrann | he/himπŸŽ©πŸ”΅
@eirrann.eth
It sounds more and more like the "VOO and chill" approach of Moxie is probably the most sustainable solution to these issues. Prove me wrong?
1 reply
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Juli πŸŽ©β†‘ pfp
Juli πŸŽ©β†‘
@juli
Def helps to auto-reduce the damage farming accounts can do similar to max tipping among accounts - except they grow their tipping circle & you will need to up your game once again. Hence, on top of such mechanisms I still value community to control itself and weed out bad parties. This doesn’t need to be stasi 2.0 but can be a valuable job getting some of the fake tips similar to β€œpro” tippers applying for delegations to tip in channels, to tip for specific content - which is easy to track :)
2 replies
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DegenPad🎩🐹 pfp
DegenPad🎩🐹
@degenpad
We think it's a good idea. However, we need to consider protocols like us, /degenpad, which reward users with different benefits for their tips. Our Degenpad is an Initial Tips Offering (ITO) Launchpad where users tip to frames and receive allocations of newly launching tokens. This structure naturally encourages users to tip repeatedly to our frames. We're concerned that this might unintentionally lead to restrictions or penalties. Thanks for your tag @fibo112358.eth
1 reply
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FCP pfp
FCP
@fuckcoolpussy.eth
Maximum distribution = higher allowance?
1 reply
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1 reaction

Fibo / Scryptoguy pfp
Fibo / Scryptoguy
@fibo112358.eth
Hi Colton, the idea is interesting to encourage good tipping behaviors. While it could work for tipping other people, there could be some friction in tipping protocols. For example, people tip @degenpad for daily streaks, tip their daily leftovers to @perl, tip @bookies for football matches, add bounty for @bountycaster, etc. Also, if the 7-day window does get implemented, the farmers could use that to tip 4-5 alts once per month and not be impacted by the cost increase. Again, I generally like the idea.
1 reply
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1 reaction

Trebor🎩🟑 pfp
Trebor🎩🟑
@trebor69
Too complicated, keep it simple or people will get bored..
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1 reaction

Neoscopic pfp
Neoscopic
@neos88
Quadratic voting works well for community grants Quadratic tipping might be the answer to slow PvP tipping
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Tempe.degen 🎩 pfp
Tempe.degen 🎩
@tempetechie.eth
That's actually a good idea! Here are some of my thoughts: https://warpcast.com/tempetechie.eth/0xfb9af688 In the end, it should be a combo of multiple things to avoid the system being gamed. Maybe even sprinkle some random in it, just like the ancient Greeks did when they got tired of voting πŸ˜… https://en.wikipedia.org/wiki/Sortition
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daivd πŸŽ©πŸ‘½ ↑ pfp
daivd πŸŽ©πŸ‘½ ↑
@qt
I like it, and it opens the door for more complex programming of incentives/disincentives 421 $degen
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meguce pfp
meguce
@meguce
I am very sorry, but already with the changes degen interest has shifted to other tipping systems. If you do it this way, it will be a system that will harm degen again. This is a very easily avoidable situation in this system. You will only exhaust yourself. Or the more you restrict them to tip the right person, the less people will be interested in degen.
1 reply
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1 reaction

Marcela pfp
Marcela
@laursa.eth
@bluecockatoo
1 reply
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0 reaction