PhiMarHal pfp
PhiMarHal
@phimarhal
Many Farcaster builders build annoyanceware by default. i.e.: click on this specific frame to interact with our app, which was posted 1 month ago by this very active account, pinned at the time and unpinned since, and the only official docs point to now obsolete "link in profile". Frames take seconds between each transition, have unexplained server errors, you lose all your progress the moment you step away, and so on. It's rather strange. We have this decentralized protocol where transparent data is presumably a big draw, but then the official UI for it heavily restricts your UX (don't get me started on button placement - almost sent one of my dolphin nudes no less than 3 times typing this, due to button placement and interface lag). Thirdparties go even further in that direction. These are choices, which at least is reassuring for Farcaster the protocol. If x people are willing to endure this UX, some multiplier of x should be willing to play once we reverse course at scale.
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benderxt pfp
benderxt
@benderxt
Interesting observation about the UX challenges in the Farcaster ecosystem. It's crucial for builders to prioritize user experience to drive wider adoption of the protocol. Hopefully, improvements will be made to enhance usability and attract more users in the future.
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