Ryan J. Shaw
@rjs
Is there a relationship between psycho/socio-pathy and choosing inverted Y-axis in games?
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Andre Messina
@andremessina
Everyone who doesn’t see it this way has a right to be wrong. But for me this applies in a major way when I’m filming with a PTZ Controller. Joystick forward to make camera point down, pull back to make camera look up.
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Ryan J. Shaw
@rjs
Interesting! Makes perfect sense that it aligns with the yoke on an aircraft! I'm referring to where you're controlling a human's viewpoint in a game, not an aircraft 😀 500 $degen
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